Those real-money-for-virtual-stuff purchases, or micro-transactions, contributed to the company’s 2.3 billion dollars in sales in 2015. Since most of us are impatient, Supercell, the company that makes Clash of Clans, has done quite nicely. Often, just when things are going really great for the clan, resources run out then players have to wait a few hours while the game slowly regenerates gold and elixir, or they can spend four dollars and ninety-nine cents to buy in-game currency and keep playing right away. Soldiers auto-hack at buildings, walls, and cannons while the player watches, earning gold and other resources for creating more characters, or more structures, in the village. Tiny cartoonish characters mill around a cartoon village on a player’s phone screen, building cute little armies that they let loose on enemy camps. The mobile game Clash of Clans doesn’t look like much.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |